April 16, 2008

Zergwatch interviews Jason 'Athelan' Stone

Zergwatch have put up a new interview with Age of Conan's Game Designer Jason Stone. Instead of asking your usual questions about gameplay, graphics and such, these guys seem to be more interested in things like boobies, sex, violence, and whether Arnold would play Age of Conan or not. This unusual interview is pretty humorous and has some interesting pieces of information, too. Like this quote here:

Zergwatch: Alot of times the subject comes up about "How is AoC different from World of Warcraft?" Surely, you hope to win over existing WoW fans who may actually enjoy the game. In what ways would you say your game is like WoW for those people?

Jason: WoW was interesting in the fact it took what was already established about MMO's and made it polished and approachable. <...> We have certainly tried to copy this to make the game accessible for people and to step up our levels of polish. <...> we have also done some re-working of interface options and whatnot to make it more familiar to those who played WoW.
So, there you have it. Polishing the game and making it more accessible is a good thing, as long as it doesn't decrease the complexity and depth. Hopefully Age of Conan will be 'easy to learn, hard to master'.

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