April 2, 2008

Optimizing Age of Conan

If you don't mind some technicalities, Ole Herbjornsen (the leet Designer of AoC) has just updated his blog at 1up.com with a post called "Tools of the trade". It's a nice long read about how code and data optimization is done to make sure the game runs smoothly and looks great. Ole explains everything so well even I can understand it! Now I'm feeling all smart because I know a bit more of how are games developed.

On a completely unrelated note, I hope we didn't get any victims in the yesterday's attack of the elves?

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